All About Zerobeam
After recently finding out that Zero was going to be in the upcoming Tatsunoko vs. Capcom, I wanted to find more details and info about it. I was on Youtube when I found this video. In case anybody needed proof of just how decent Zero is, there ya go. I'm glad to see that the original Zero is back. Its the Zero that became my all-time favorite, I don't wanna sound like I dislike Megaman Zero, but he's no Maverick Hunter...8)
Its my birthday! Another year older, another year wiser. As I look back through the ages I find that I've done some things I've wanted to do, accomplished some things I wanted to accomplish, I've spent a good number of years on this planet...and have nothing to show for it. Man, I gotta step my game up...
I'm often on the fence as to whether or not DLC is a good thing or a bad thing. On the plus side, it does add to your gaming experience, providing extra characters, maps, weapons, etc. DLC sometimes contains patches to fix bugs, which is a good thing. However on the negative side, it feels a lot like I'm getting nickel and dimed. Why can't these extra characters, weapons, etc. be apart of the original release. I remember back on the older consoles, if you wanted a new character, you had to beat the game with another character, you want an alternate costume, just play through the game. Now it feels like I'm getting an incomplete game. IMO Fallout 3 was hella-smaller than Oblivion but with all the additional add-ons it's slightly more comparable to Oblivion's size. But why did it take an additional $50, on top of the sixty I paid, to get there? Furthermore, it almost seems like a crutch for developers; they can hurry and rush a game out without doing a full check for bugs, because they know that later on they can release a patch. In the olden days, games were put through a very rigorous QA process, I don't remember there being nearly as many reports of bugs and glitches back then, as there are now. There wasn't this mentality of "if there is a mistake, we'll fix it later." Am I wrong for wanting the entire game up front? I believe I was watching an interview with Bioware, and they were talking about how they were already working on DLC for Dragon Age Origins, a game which hasn't even released yet. I feel like DLC should be an afterthought; you've released your game and gotten feedback, then decided to make various additions. Don't go into the development process thinking, we'll give them this with the game and charge them extra for that. Dragon Age Origins hasn't released yet, instead of working on DLC, work on adding that content to the pre-existing game to make it that much more of an expansive title. Of course there will be those people that say, if you don't want to pay for it, then you don't have to. But I feel like if I buy a game and another gamer buys the same game, I shouldn't be able to have a more wondrously expanded experience just because I have more money than he does...guess I'm not as on the fence about it as I thought I was
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