In the ten years the Ratchet & Clank series has been around for, developer Insomniac perfected its formula. With the series distilled to an exact science, where do they go next? How do they keep the series fresh? The answer: tower-defense.
Ratchet & Clank: Full Frontal Assault is a multiplayer-centric entry in lieu of 2005s Ratchet: Deadlocked. Multiplayer is the main attraction, its single-player campaign a shallow bundle of levels that act primarily as an extended training mode. Competitive play is thrilling and well-executed, but if the desolate state of the community is any indication, this games got a short life ahead of it.
You deserve it. Now, if you haven't done so already, how about a review of X-Com and Dragonborn. I'm looking and don't see you have done any for those 2 yet.
@DarkRaven0021 We did on on XCOM a while ago. The site went down recently, however, so we're having to re-post content. Should be back up soon.
I don't know what the status on a review of Dragonborn is. Don't have a 360 myself, so I'm unable to do it.
I hate these types of games, but...your review was one of the best, most concise and to the point reviews I have ever read. You should be doing this professionally for a paycheck. Well done. Very well done.