Thursday, July 17, 2008
Mass Effect
E3 2008: EA CEO confirms KOTOR MMO
John Riccitiello tells Conde Nast Portfolio that BioWare's mystery massively multiplayer project is a third installment in the Star Wars series.
John Riccitiello tells Conde Nast Portfolio that BioWare's mystery massively multiplayer project is a third installment in the Star Wars series.
NEWS Posted: July 17, 2008 - 2:08 PM
Wednesday, July 16, 2008
Super Smash Bros. Brawl
Aussie game charts: July 7-July 13
Super Smash Bros. Brawl retakes the coveted number one spot down under.
Super Smash Bros. Brawl retakes the coveted number one spot down under.
NEWS Posted: July 16, 2008 - 11:51 PM
Final Fantasy XIII
E3 Video Q&A: Peter Dille on the new PS3 strategy
SCEA's marketing generalissimo talks about the console's new video store, Final Fantasy XIII 360, Sony's fall game slate; clarifies the 80GB's lack of BC.
SCEA's marketing generalissimo talks about the console's new video store, Final Fantasy XIII 360, Sony's fall game slate; clarifies the 80GB's lack of BC.
NEWS Posted: July 16, 2008 - 9:40 PM
Tuesday, July 15, 2008
Final Fantasy XIII
E3 2008: Final Fantasy XIII Roundtable Discussion
Square Enix answers questions about development and the vision for Final Fantasy XIII.
Square Enix answers questions about development and the vision for Final Fantasy XIII.
PREVIEW Posted: July 15, 2008 - 10:57 PM
Time Hollow
E3 2008: Time Hollow Hands-On
We change time with a magic pen in this Nintendo DS adventure.
We change time with a magic pen in this Nintendo DS adventure.
PREVIEW Posted: July 15, 2008 - 5:30 PM
Monday, July 14, 2008
Spectral Force 3
Thursday, July 10, 2008
Rock Band: Japan
Konami sues Viacom over Rock Band
[UPDATE] Japanese publisher claims Harmonix-developed multi-instrument hit violated its "musical rhythm-matching game" patents, reports Bloomberg; MTV responds.
[UPDATE] Japanese publisher claims Harmonix-developed multi-instrument hit violated its "musical rhythm-matching game" patents, reports Bloomberg; MTV responds.
NEWS Posted: July 10, 2008 - 10:22 PM
Monday, July 7, 2008
MySims
MySims PC-bound in October
EA's open-ended, kid-friendly creation sim heads to home computers with a new online mode this fall.
EA's open-ended, kid-friendly creation sim heads to home computers with a new online mode this fall.
NEWS Posted: July 7, 2008 - 10:13 AM
MySims
MySims PC-bound in October
EA's open-ended, kid-friendly creation sim heads to home computers with a new online mode this fall.
EA's open-ended, kid-friendly creation sim heads to home computers with a new online mode this fall.
NEWS Posted: July 7, 2008 - 10:13 AM
Thursday, July 3, 2008
Super Smash Bros. Brawl
Aussie game charts: June 23-29
Metal Gear Solid 4: Snake eaten. Super Smash Bros. Brawl reigns supreme.
Metal Gear Solid 4: Snake eaten. Super Smash Bros. Brawl reigns supreme.
NEWS Posted: July 3, 2008 - 12:23 AM
Thursday, June 26, 2008
White Knight Story
White Knight due before April '09, MGS4 sells 3M in two weeks
Sony confirms Level 5's anticipated fantasy RPG to launch this fiscal year; Solid Snake's final adventure hits massive milestone; PSP-to-PS3 gaming Remote Play expanding.
Sony confirms Level 5's anticipated fantasy RPG to launch this fiscal year; Solid Snake's final adventure hits massive milestone; PSP-to-PS3 gaming Remote Play expanding.
NEWS Posted: June 26, 2008 - 1:51 PM
Tuesday, June 24, 2008
Blast Works
Grab on to all the extra ship parts you can and become a giant ball of death in Blast Works: Build, Trade, Destroy.
Posted Jun 24, 2008
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Hi-Res: 21.7MB |
Lo-Res: 18.8MB
Monday, June 23, 2008
Blast Works
Tom Mc Shea's custom level uses a piece of classic literature for inspiration in this video companion to the Blast Works review.
Posted Jun 23, 2008
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Hi-Res: 41.0MB |
Lo-Res: 33.9MB
Blast Works: Build, Trade, Destroy Review
Blast Works lets you design the shooter of your dreams. The gameplay may be simple, but the editor more than makes up for it.
Blast Works lets you design the shooter of your dreams. The gameplay may be simple, but the editor more than makes up for it.
REVIEW Posted: June 23, 2008 - 6:13 PM
















