So by now we all know about the disaster that was the launch of the newest Sim City game. EA ever vigilant in trying to stop piracy and used games from hurting their bottom line continuing to punish honest consumers with on disc DLC, online passes and now making a game that requires you to be online all the time. Now mind you Sim City is not an MMO, it's a simulator where you build a city so there was no reason for them to make a simulator that required you to be online all the time. What made this worse is honest paying customers installed the game, booted it up and were met with server crashes, busy servers, long queues etc. for what? So EA's bottom line looks good.
Ever notice that all the companies doing the most scumbag of business practices are the big ones that make tons of money anyway like Activision, EA, Sony, etc. I also like to point out that you don't see Nintendo forcing you to pay for online passes or requiring you to be online all the time or charging you for on disc DLC but don't worry I'm sure we can find other ways to demonize them. We always do.
But Sim City is a cautionary tale for companies and how their paranoia of used games and piracy is leading to practices that do nothing but hurt honest gamers who pay for games fairly. My husband makes this argument that gun laws doesn't keep guns out of the hands of criminals, just punishes honest citizens but I'm not getting into that. For the last few years now companies like EA have been on a witch hunt of used games and piracy and the idea of making you be online all the time to play a game that you don't need to be online for is just another thing they're trying. And it blew up in their face. Meanwhile gamers who bought the game legally either through an online service like Steam or at a store are stuck not be able to play a game you bought because EA set up a system that doesn't work. We all remember that when it came out Smash Bros. Brawl had online issues of too many people wanting to play at the same time and while SSBB's online has always been messy at least you could still play offline and not be barred from playing it at all.
More importantly this should be a lesson to all game publishers that forcing people to be online a play a game like this just to prevent piracy is not the way to go. It's not fair to those who are honest in their purchase and those who didn't buy the game at launch day are going to read about these issues and say "screw that" and find something else. I saw that Steam actually had a sale of City Sims that didn't require you to be online like Tropico. And I'd say if you were going to buy the new Sim City but saw all this crap going on, I'd definintely at least hold off until this gets fixed or save your money for something else.
Also with rumors abound that the next Xbox wants to require you to be connected to the internet at all times, this may be a red flag for them. Imagine wanting to play the next gen Halo single player campagin and not being able to do that because of crowded servers. Especially if Xbox wants to charge for their online service again, something like this happening would really hurt them.