- kevin091
- Level: 22 (56%)
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- Member since: Sep 11, 2004
- Last online: 07/06/09 8:01 am PT
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All About kevin091
Recent Blog Posts
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My other blog:
http://spillaglassofwater.blogspot.com (I don't know how to HTML link)
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13May 09
There's something different
There's something different about the top part of GameSpot, as you may have noticed. Frankly, I'm still adjusting to it, although I kind of like it?
Do you all like that new uhhh... header, is it called?
Anyway, in other news I've gone back to playing the Sims 2. For some reason I re-developed my addiction to the game, and it's hampering my progress not only in other games but life itself. Hopefully, I get rid of this addiction in time for school which comes in a few weeks. Wow, time flies by so fast.
- Posted May 13, 2009 11:45 pm GMT
- Category: Other
- 3 Comments
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7May 09
Wii MotionPlus
The Wii MotionPlus is the technology that should've been built into the Wiimotes since the beginning. Although I'm kind of okay with the introduction of this peripheral as well as the wise decision to let EA pack it in with Tiger Woods, just selling this thing alone probably won't make much money in my view.
You see, there are already a lot of people who bought into the Balance Board, the Zapper and not to mention those expensive Wiimotes and Nunchuks (seriously, they shouldn't even be separate!) so I don't see how they'll buy into MotionPlus since it just enhancesthe motion-control instead of tangibly blowing our minds.
Because Nintendo blowing our minds was so2006.
So now, I propose a relatively simple solution that will not only entice me and other gamers, but also increase the chance of success of the new accessory. I'm not talking about game pack-ins, I'm talking about actually incorporating it into the Wiimote and retaining the price of the Wiimote itself. If not, at least increase the price by, I don't know, 5 bucks?
Not only that, Nintendo should also pack this thing in standard with newer Wii's, or at least let consumers get one free if they bought their Wii's in a set period of time. An accessory like this is important because it increases the precision of the Wiimote and reduces lag time, and this will benefit future sports, driving, hack and slash and WarioWare games. As understated as this accessory sounds, it has potential to make a big impact.
And why not do all those things? Sony introduced the Dualshock controller during the PS1's life and it became successful due to it being packed-in with newer consoles. Apple, while not primarily a gaming company, also introduced a 16GB version of the iPhone a few years ago, cut the 8GB's price, phased out the 4GB model and look where the iPhone is today.
OK, the iPhone example sounds kinda bad, but technically, Nintendo would meet the same backlash if they did the same with MotionPlus by incorporating it into the Wiimote itself. And yes, perhaps developer support will have to be as big as the PS1 during the DualShock was introduced, but to be honest, I think it has to be the other way around.
Nintendo needs to observe these measures so people can buy the upgraded Wiimotes so more publishers will think supporting this accessory will be lucrative and in turn, developers can create better motion-controlled games, and most importantly, support the system as well.
- Posted May 7, 2009 1:10 am GMT
- Category: Editorial
- 0 Comments
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28Apr 09
Cautiously Optimistic.
One of my favorite games on the DS by far is the Ace Attorney series, and now that Capcom's announced a new installment, I should be jumping for joy.
But I'm not.
So I read GameSpot's article on my iPod touch this morning and I was already happy about the headline. It involves Miles Edgeworth- one of my favorite Phoenix Wright characters- and probably Wright, Gumshoe, Maya and company. Unfortunately, the line "players will be swapping the courtroom for the crime scene to take their legal skills on the road as the titular character investigates a series of mysterious deaths around various locations in the game" made me a bit wary. You see, while investigation was indeed a very integral part of the past few games, it was the courtroom battles I always ached for. While the article assures that these battles are still present, I'm still left skeptical.
Much of the charm actually comes from the half-body sprites present in those other games. I mean, look at them! They look like they belong in a retro King of Fighters game! True, I'm still curious about the plot revolving this as well as the "Logic" system and the suspect interrogation, but this is not an instant first-day buy for me unlike when Apollo Justicewas first revealed.
Perhaps this is just an answer to the persistent criticisms reviewers lobby upon Capcom like, "It feels recycled from the last game." or "Capcom is resistant to change." which I understand, but change the formula too much and you might get a crappy game.
That's why... I'm cautiously optimistic. I'm hoping for the best in this game (it even has the director of Onimusha 2 in there), but I have my doubts.
P.S., Who's Kay Faraday?
- Posted Apr 28, 2009 11:29 pm GMT
- Category: Games
- 4 Comments
My Recent Reviews
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Portal
"Innovative" A brief, hard, nauseating, short, funny, amazing, magnificent game with lying pastries. Continue »
- Posted Apr 25, 2009 6:36 am GMT
- Recommended by 1 of 2 users.
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Chrono Trigger
"Amazing" 'Tis not a role-playing game, 'tis an experience! Continue »
- Posted Mar 31, 2009 12:53 pm GMT
- Recommended by 1 of 1 user.
Recent Images
Recent Videos
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Prince of Persia Fanmade Trailer
I made this fanmade trailer out of boredom, and the results were actually rather surprising. (C) Ubisoft, EMI
- Posted Oct 11, 2008 3:35 am GMT
- 1382 Views
- 1 Comment
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Longest Retro Boss Battle
What looks like a really short 1 minute video is actually the Angry Video Game Nerd (Profanity warning!) playing what feels like a REALLY long boss fight in Indy 3 for the NES/FamiCom. Find the whole version at angryvgnerd.com (C) Cinemassacre 2008
- Posted May 27, 2008 3:56 pm GMT
- 2664 Views
- 5 Comments
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Super Smash Bros. Brawl Gameplay
This is just an example as to how a typical multiplayer SSBB match can get pretty crazy with a few tweaked settings. (300% handicap, metal form and fast-motion play in Special Brawl) And no, the fast motion speed is NOT a result of editing.
- Posted May 27, 2008 3:24 pm GMT
- 381 Views
- 2 Comments
kevin091's Feed
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May 14, 2009 7:45 am GMTkevin091 posted a new blog entry entitled There's something different
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May 7, 2009 9:10 am GMTkevin091 posted a new blog entry entitled Wii MotionPlus
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Apr 29, 2009 7:29 am GMTkevin091 posted a new blog entry entitled Cautiously Optimistic.
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Apr 25, 2009 6:36 am GMTkevin091 reviewed Portal and gave it a score of 9.0
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Apr 17, 2009 11:48 am GMTkevin091 added The Beatles: Rock Band to their wish list
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Apr 17, 2009 11:48 am GMTkevin091 added Rock Band 2 to their owned game list
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Apr 17, 2009 11:47 am GMTkevin091 added Frequency to their wish list
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Apr 17, 2009 11:47 am GMTkevin091 added Amplitude to their wish list
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Apr 17, 2009 11:46 am GMTkevin091 added MadWorld to their wish list
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Apr 17, 2009 11:46 am GMTkevin091 added The House of the Dead: Overkill to their owned game list
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- kevin091 joined on: Dec 10, 2005
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