I don't have the patience to provide a synopsis here, and the video does a great job anyway - so just go ahead and watch it.
It suffices to say that a retro psychadelic look, little girls, and a decaying underwater utopia form an unsettling combination for insane phychological horror.
This is one game I'm not looking forward to play.
I'm going to stop. No doubt Oblivion is one of the best RPG's ever made, but putting it bluntly, Oblivion is flawed. NPC interaction is constricted, the AI is coarse, and most NPC's seem to enjoy behaving out of character. Of course, you're too sucked in at the beginning (say the first twenty hours) to notice, but eventually, every object (yup, even my new shiny enchanted dwarven armor), every NPC and every quest seem like the same.
Like the title says, I'm burnt out.
So I'm taking a breather, and looking at what's been happening in the other world. Er...I mean the real world. It's incredibly amazing, actually. Not having to see shiny faces with pointed ears, no pixelated rocks or jagged edges, and best of all, not having to listen to the story of the Daedra being driven out of K'vatch for the umpteenth time.
So that's about it. I've still got to see if the Gray Fox is for real, so I'm not quitting. Not yet. Oblivion still has far too many treasures for an adventurer, goblins for a skirmisher, undead for a dungeon delver, and vampires for a vigilante to hunt down - and I'm game. Well, in a week or two, at any rate.
After restricting myself from playing Oblivion during weekdays, I found myself plotting and day-dreaming about what I'm going to do I play it next. It's not taken over my life yet, but I can see it happening - in the near future.
Thanks to http://www.atomicmpc.com.au/article.asp?SCID=27&CIID=36222&p=1, I can now run the game with a significantly better image quality - I've even stopped cursing my 6600GT.
There's enough to write about Oblivion to keep me occupied for hours, but I'd rather be doing something better - no prizes for guessing what. I'll update this blog as soon as find time.
I'm hooked. There's no other word for it. I've never had the patience to play an RPG, (Inventory management, shoddy combat, stupid AI....Bleh) but Oblivion has changed all that. Despite the fact that I'm running it at 800X600 at medium settings (at 100% view fade, with distant lands off), it still feels incredible.
I'd like to write more, but I've better things to do. Like closing magical portals.
See you in a hundred game hours.
It's been over a month since my last blog, perhaps because I have'nt played anything new since then. A startling lack of topics to write about coupled with my laziness, I suppose. After all, writing a review is hard work- especially if it's been a while since you've played the game. Hope to add some new content in the month of August.
For now,
Check out www.tweakguides.com - It's a totally original, down to earth collection of performance guides for most of the graphically intensive titles out there. As a bonus, it has the most comprehensive windows xp tweaking guide on the web - and it's free, of course.
Well, I'm done with F.E.A.R. (The fullstops are annoying.). As much as I'd like to pepper this entry with exotically phrased praises and commendations, I'm going to hold myself back until I write that review - If, that is, I ever get around to writing a review for F.E.A.R - I wilt away every time I try to, fearing that I'd never do justice to the game.
Here's a little game for you to play :
Read this first:
F.E.A.R has graphics, a lighting and particle system, an ambience that helps create a atmosphere, a story that ties up pretty neatly at the end(despite forcing you to stretch your imagination a little), AI -the best in any game ever, and most importantly, system requirements that will make your pc bleed.
All things considered, F.E.A.R. is the second best fps ever. Period.
Now insert the following adjectives anywhere you feel like in the above paragraph:
Stunning, incredible, awesome, fantabulous, amazing, breathtaking, jaw-dropping..
Now, was'nt that fun?
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