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All About necorid

it's all about the video games. Yo gamespot, how you doin'. right now i'm playing all next-gen consoles EXCEPT PSP. I have a Deep appreciation for PC games and anything Developed by id.

  • 8Jul 11

    Sitting in a familiar chair

    Hello again, dear internet. It's been, what, five months since I sat in this chair?


    But where are my manners? I shall explain.

    So. Back in January, I signed up to help as a crew member for an Axe music tour that showcases local bands and such around Canada. It was a great experience and I'm really glad that I did it, my band even got a couple of spots in the roster (pics)



    Now here's the thing. The tour ended in Prince Edward Island, I live in Alberta. If you are familiar with Canada, these provinces are basically on opposite sides of the nation. Axe covered everyone's airfare to get where they need to be, but I guess i missed that memo so I spent a month in P.E.I. before heading home.
    |

    But I'm here.

    Right now, I'm playing many games.
    I'm really into Marvel VS Capcom 3, Just Cause2. I picked up the Square Enix complete pack off steam, many good stuffs. I'm playing Morrowind on PC and enjoying it. In terms of upcoming games, I'm excited for this

  • 19Dec 10

    shamless list of things. round 1.

    DEAL WITH IT. i know i did.

    Anywho i want to make a list of...

    of...

    um

    PC. i like PC. why not list my favorite PC game experiences? yea, that'll do.

    5 PC Games you need to experience.

    so here's the rundown. I'm a major PC player and whenever i think back to the "good times" of gaming, i think of not the games, but the experiences within the games. things that just blow you away or have you come back again and again.

    5. The immersion of Minecraft.

    if you're on GameSpot, then you've probably heard of Minecraft by now. This indie gem is hastily becoming one of the most played games ever. why? Well i'll tell you. it's hard to define Minecraft. It is a First Person adventure with action and roleplaying elements, but also feels much like a simulation with tasks such as farming and mining. there is a load of things to do in Minecraft, and that's not even talking about the building and customization of your own world. When i play Minecraft, i get into the game and the mindset that i am not "playing a game" but rather, living as the character. this is easy to do because there is no narrative or explanation (for now anyway) as to where and who you are. you start with a blank pallet, making it easy to get into the head of the character, filling their head with your thoughts until it is your head. you can design your character to look like anyone or anything, even yourself. and once you start playing, you begin to feel as though you are this person surviving in the wild, fighting skeletons and harvesting coal. if you havn't yet tried Minecraft, i suggest you hurry.

    4. The atmosphere of Kings Quest 8.

    I am a long time fan of the point-and-click adventure series Kings Quest. the game flexed your cerebral muscles and providing a whimsical tale of knights and chivalry and magic. The games had always been in the form of 2-D sprite based point and click adventure until the 8th iteration rolled around, drastically changing the series into an 3rd person action-rpg. The game was set around Connor, a man living in the magical realm of Daventry under the rule of King Graham(the hero of previous Kings Quest games). A magic mask is shattered and scattered througout the world, casting evil upon the land and turning the people of Daventry to stone. Connor lucks out and recieves a piece of the mask, saving him from this doom and prompting him to find the remaining pieces and restore the land to it's former beauty. The graphics are long since outdated but they retain a bit of charm that can't be done away with. however the real star of this game, is the atmosphere. Connor travels through many a strange land to find the pieces of the mask, a haunted swamp, a frozen waste, a lost paradise and even the dimensions of the dead. the locales were dark and gothic and the enemies and characters added to the tension of the spooky environments. the sound was crisp and clear, the player could hear enemies long before they could see them, adding to the tension. this is due to the limitations of the game's engine, it coped with the large world map by shrouding Connor in fog or darkness a la silent hill, limiting the players sight. I found this game terrifying, mainly because of the lonlieness of the world, it's well into the game before you manage to meet a friendly character, or a moment of safety, for that matter.

    3. The sheer fun of Tribes: Vengeance.

    Is it the sense of adrenaline as you plumet fifty feet to escape enemy fire? is it the sense of thrill as you ski down a hill and take off with the enemy flag? or is the sense of awe as you rain fire on the enemy tribe while flying high in your wicked jet-pack? the correct answer, all of the above. Tribes: Vengeance is the latest iteration (by which i mean, 2005) in the long running Sci-Fi shooter series, Tribes. with an array of futuristic weapons and gadgets, you take to the skies over sprawling landscapes on alien worlds, blasting everything to hell. What makes Vengeance so playable is that it can cater to any FPS fan through the use of a custom loadout system. The player has a choice of three armor types; light, medium, heavy. each armor has it's own strengths and weaknesses as well as their own specific weapons. the player can then choose from a variety of weapons (standard fare such as shotgun, machine gun, sniper. and more obscure like grappler, mortar, buckler.). Then finally, the player can choose a support item. known as packs, these can boost your speed, increase your armor energy, heal and repair teamates and friendly objects, and shield yourself. with so many ways to mix and match, there are thousands of ways to play. Teamwork is key to victory, choosing what role you play in your team makes all the difference. Most game types have more than one objective. in CTF, the primary goal is to, of course, capture the enemy flag. But to ensure that can happen, you need people repairing generators, placing defences, building vehicles, sniping, base rushing, destroying enemy equipment. Destroying an enemy generator can cripple the entire enemy operation. so much teamwork and strategy is involved that seeing a plan work without a hitch can bring tears of joy. a game i still play, though sadly, few people still go online. Vengeance does have a stand alone campaign which is a first for the series, but it offers little challenge to veterans of the multiplayer.

    2. DOOMed if you don't


    if you've been following me for a while, you already know my affinity for the entire DOOM series. But for anyone else, i feel this needs no explanation. if you don't know about DOOM, you can't call yourself a fan of video games.

    1. Everything about Half-Life


    Half-Life is an FPS series that made it's start on PC but has since been ported to consoles. It may very well hold the title of greatest game series of all time. Half-Life 1 and 2 are carefully crafted works of interactive art, Half-Life 2 especially. Half-Life 2 has very little continuity between it and it's predecessor, almost to the point where it seems like a stand alone game. But the game is beautiful in the way it looks and feels like it could be a real world. Plot essential characters are fun and likeable, beautifully designed and reasonably fleshed out. Action is intense, especially with the gravity gun and the amazing physics. there is really not much to say other than it is perfect. or as close to perfect as possible.

    now go away and have a Merry Christmas

    • Posted Dec 19, 2010 11:37 pm GMT
  • 10Oct 10

    Damn you, Social Life! (?)

    As odd as that sounds, i have a major post coming but have had no time to work on it because of my life outside your computer monitor.

    So uh yea. Just hold on and be patient plox and all will be well.

    also a funny

    • Posted Oct 10, 2010 1:59 pm GMT

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    "" yes it's the same and outdated, but It's 2009. I'm not really playing Final DOOM for it's technical prowess. Continue »

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