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  • rezpatriot
  • Level: 16 (34%) 
  • Rank: Magician Lord
  • Member since: Jun 4, 2007
  • Last online: 12/14/09 3:59 pm PT
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All About rezpatriot

  • 14Dec 09

    Demon's Souls World

    This is a map which will make sense to Demon's Souls players, read it quick and revise the geography, for me as a complete noob I will be looking at this map for a few days and meditating on it. You never know, it might help!

    Demon's Souls World Tendency

  • 27Oct 09

    London Comic Movie Media Expo 2009 ExCeL

    I just got back from London where on Sunday I visited ExCeL for the London Comic Movie Media EXPO . It was great fun, a lot of Cosplay, and entertainment. I was there to meet an actress from Battlestar Galactica. I did not manage to find time to play any pre-releases that were at the show although they looked fun if you can stand playing a game with so much entertainment all around you. I decided to mingle, and took loads of pictures. Here is one of my posing next to a Life size replica of a WartHog. Its even made me want a console again.

    Alex next to replica WARTHOG

  • 14Sep 09

    RPGing

    I've been busy away from Gamespot the last week. Just on IMVU creating. Looking at PSP UMDs in the United Kingdom. Working and getting ready for a new year of study. I've just seen the advert on gamespot for Unchartered 2. Looks hot ! But suddenly I get this idea in my head about a gameplay which I haven't played so far.

    The game

    Needs a good storyline like Unchartered 2. With a story that reads like a book or movie. Now the catch is when you die you continue where you left of dead, perhaps at the begining of the stage. Now where this game idea could come in is that the death is recorded and because it is a storyline this makes a difference. The difference in my game idea is that once you die the death is recorded onto your hard drive and later in the game you are given choices (via some magic, or cyber ware, or some simular essence in the games background) that lets you replay your death in the hope that you can not die. If you avert your previous death then the storyline is changed in your favour. This could all be fit into the storyline via some "cyber future time travelling" system, somewhat like Minority Report. This could really be used in an engine and used in several games. Well thats my 10 cents for today.

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  • Dec 14, 2009 11:59 pm GMT
    rezpatriot posted a new blog entry entitled Demon's Souls World
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    rezpatriot added Dragon Age: Origins to their now playing list
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