- taiwwa
- Rank: Ring King
- Member since: Jul 25, 2012
- Last online: 04/03/13 12:33 am PT
All About taiwwa
Recent Blog Posts
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29Nov 12
I really like Kingdoms of Amalur
Of course, I bought it cheap off the amazon sale, $12 for the entire thing plus DLC.
Right now 38 studios is in bankruptcy. The state of Rhode Island has a $110 million albatross around its neck.
hundreds of people lost their jobs and poor Kurt Schilling lost at least $50 million if not more as various creditors go after him.
Read more here:
http://www.bostonmagazine.com/articles/2012/07/38-studios-end-game/print/
But I picked up the game. And I really like it.
I really like it.
I haven't liked a fantasy game this much since the original World of Warcraft. It's really lush. The towns don't feel like boxes, but instead they feel like organic towns. The writing is interesting enough to make me think before making choices. The combat is like God of War but customizable. Pretty smart, and still deep.
If 38 studios hadn't gone bankrupt, I'd be eagerly anticipating project copernicus.
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27Nov 12
Here I Describe Civilization Strategies That Are Interesting But Fail
Civilization has many variables which should have interesting "synergies," but usually I find halfway through that the synergies don't pan out.
So here are a few.
Iroquois and forest-roads. The idea is to keep the Iroquois territory wooded and connected to other Iroquois cities. Especially with Liberty and the early settler.
why it doesn't work: the tile only works as a road if it is within your cultural boundaries. So you're going to be happiness or gold locked anyways, as new luxury resources to alleviate unhappiness are usually far apart geographcially. And since I at least build my cities far apart, I'll not have the gold for buying the tiles
The liberty tree in general. It's supposed to give you an early and fast settler. But since you're happiness/gold locked, it doesn't really work out.
And the early settler is located 3 down the liberty tree, making it too inconvenient. The tradition tree is much better.
and it's late, and I'm irritated at this game.
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25Nov 12
How to Fix Civilization V's endgame
The answer is simple, yet so obvious.
Make units cost more in maintinence.
Civ 5 works pretty well in the early game. You're ruthlessly economizing everything in the first like 100 turns as you go from Ancient to Classical and medieval.
It is the late game that is a chore. And that is because of unit numbers. Basically, by the time you get to late game, if you want to conquer a city, you have to build many many more units. In the ancient game, a smartly manuvered army of like 3 swordmen and 2 catapalts are enough to wage an effective assault on an enemy civ.
By the time modernity rolls around, you need at least 20 units built up to invade an enemy civ. This is because units cannot attack more than once unless they have a late game talent.
20 units is annoying. It's a lot more clicking. Finess goes out the window. It's just not fun.
The solution I believe is in unit maintinence. Modern units should cost more in maintinence. This makes sense. By the time modernity rolls around, I'm usually running hundreds of gold in surplus. So, I don't even think about it when I build more units.
Because modern units only take up 1 gold per turn in maintinence.
In ancient times, if I overbuilt, I'd be facing a deficit quickly. In modern times, that's not a problem.
So, in modern ages, the units should be more expensive. They should also all be able to blitz I think.
This reduces the number of units overall and that alone would solve the late game.
My Recent Reviews
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Mar 29, 2013 12:09 am GMTtaiwwa posted in the topic Okay, Bioshock Infinite, did you have to spoil so much in the teasers? on the Primary Games Discussion board
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Mar 27, 2013 5:12 pm GMTtaiwwa posted in the topic So have there been any advances in making game development itself easier? on the Primary Games Discussion board
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Mar 25, 2013 5:25 pm GMTtaiwwa posted in the topic So, any upcoming 2k games that I should be aware of? on the Primary Games Discussion board
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Mar 23, 2013 8:10 pm GMTtaiwwa posted in the topic XCom Unknown a good game? on the Primary Games Discussion board
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Mar 21, 2013 8:26 am GMTtaiwwa posted in the topic FPS Games Need A New Perspective on the Primary Games Discussion board
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Mar 18, 2013 1:40 pm GMTtaiwwa posted in the topic Aquaria, Braid and games similar on the Primary Games Discussion board
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Mar 18, 2013 6:35 am GMTtaiwwa posted in the topic Starcraft HOTS campaign, let's talk about it on the Primary Games Discussion board
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Mar 14, 2013 7:10 am GMTtaiwwa posted in the topic PS4 could be seen as more evolutionary than expected on the System Wars board
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Mar 13, 2013 8:06 pm GMTtaiwwa posted in the topic So the PS4 proves that...AMD has been holding back on its fusion line? on the Computer Hardware Discussion board
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Mar 13, 2013 1:15 am GMTtaiwwa posted in the topic nintendo would be so much better off being a software house on the System Wars board


