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17Jan 13

I bet you didn't expect me to post so soon, did you? The promise of a new blog has been looming over me like a fat hippo on a string, just waiting to fall, crush my bones and squeeze my internal organs through my urethra. With the unprecedented amount of bile that the game industry has been spewing over the past few months, I figured I'd join in and contribute some of my own. After all, we are gamers and we pride ourselves in doing what we do best - complain. Hence I present to you my top three gaming peeves.

I also promised to go all out with the rage inducing topics, so here goes.

Also also, if you don't want to suddenly REALLY **** hate me, I recommend that you read this blog with a bit of salt. Proceed at your own risk.

I shall start with the topic that perhaps pisses me off the most - brand loyalty. Gamers often tend to forgive bad games if they are fans of the series. They would even go as far as to defend the people who made them and come up with their own hypothesis on how or why said game had failed to live up to expectations. It's really quite fascinating the level of denial these people operate on. Take Sonic, for instance. Every time a new game comes out, the fans all pile up and single handily proclaim that yes, this new release is finally the turning point for the series, and how Sonic will once more regain it's former glory. A few years pass and voila - a new Sonic game comes out, and again, fans claim that it's a return to form.... You get the point. No one is willing to admit that Sonic is dead and he should bloody stay that way.

At least end it for the sake of the series, damn it. No one wants to see Sonic stumble drunkenly for another miserable installment only to fall flat on his face and bleed out in a ditch somewhere.

Here is another example - Final Fantasy. It's fans still think that the worst is behind them. No, guys, the worst is still to come, trust me. I know how this **** works. One would think that after so many disappointments people would pick up on a pattern or two, that perhaps this series isn't the same one you loved so much back in 1996. And perhaps now with a bit of hindsight, that 7'th installment isn't looking all that special anymore. And come to think of it, nor do all the other games that came after it.

Brand loyalty is infuriating because it allows stagnant franchises to sell long after their expiration date. Just the mere mention of a name would send millions of fanboys into rage, or adversely, hype the living piss out of them. Popular brands hold unspeakable power over your mind, whether you want it or not. The Star Wars prequels that you went to watch... remember those? Like zombies, we all marched on and paid good money to see what we knew would be **** awful.

I think this serves as a lesson to everyone - Always doubt your instincts and remain cautiously optimistic about anything that you like. Always be critical, especially of the things that you like.

Brand loyalty brings out another thing I despise about our culture - loyalty to developers. Quite frankly, I find the notion even more baffling than Brand Loyalty. At least then you knew what you were getting yourself into. Game development is not an exact science, and a well known developer might be good at something very specific, and really awful at everything else, which is exactly the case with 99.9% of developers out there. Even the all time favorites like Shinji Mikami, Suda51, Warren Spector, Will Wright, Peter Molyeux.... all of them are mere shadows of what they used to be. In fact, I firmly believe that you are only as good as your last game.

Also, let's face facts: these people are old, and as your grow older, you become more conservative. It's a principle that works in real life, too. You take less risks, and you become far less ambitious. And if you are rich and fat enough, you become docile, lazy, and ultimately a sell-out. You've got a family to feed, after all. Three kids and a wife... what about pension? gotta keep that in mind, too!! gotta pay taxes... need to save money for the children's education... money doesn't grow on trees, you know? Daddy has to bend over for the evil businessman if he wants to feed his children.

Case to point - none of these people are what they used to be back in their "glory" days, much less are capable of delivering on the same games you once enjoyed. There is still a possibility, but your chances are rather low at this point. Remember that game development takes more than one guy, and the vast majority of interesting ideas usually come from other people, mainly because there is more of them. Development is a group effort, not a **** choire that sings by the lead designer's whim.

To those that think of bringing up Kickstarter - We've yet to see any actual results. Frankly, I very much doubt any of them can deliver on a truly great game. Gamers just convinced themselves that their pedigree will somehow make everything work. I hate that.

And just to drive my point home, I'd like to present to you some recent examples of developers that grew too "old" for this hobby.

Remember the guy who made Deus Ex? Well, that's what he has become - http://www.joystiq.com/2013/01/10/hit-list-qanda-warren-spector-creative-director-and-founder-of-j/ - A monumentally pathetic human being. May I remind you that this was the guy who revolutionized the industry back in 2000?

Also, here is the famous David Cage making a horribly stupid comment on video games - http://www.gamespot.com/news/sequels-kill-creativity-says-david-cage-6402218 .... sadly unaware of the fact that he has been doing little else other than sequels for the past decade or so.

Here is another thing that makes steam come out of my god damn ears every time I hear people say it: "This console generation is over too soon!". I believe there are quite a few console gamers reading this blog so I imagine not many of them know why PC gamers are so angry in general. There are many reasons. I'll start from the very beginning:

Contrary to what most console gamers would tell you, we PC gamers don't care about the system wars. In fact, I couldn't care less which console is the best and why console X has more games than console Y. I love all consoles (for the possible exception of the XBOX360, because **** Microsoft), and I play on them quite a bit, but my main gaming rig and my main focus will always be the PC. This whole PC elitist nonsense is something I encounter quite often online, and it's always some bloke who knows nothing about PC gaming or gamers and always assumes stuff that is so incredibly off the charts that if you could measure his presumptuousness on an actual physical scale, it will **** break and the needle would gouge your eye out.

PC gamers became "elitists" not because we consider ourselves superior, but because the PC gamer community has been beaten down by console gamers ever since the early 2000's. Why? How?

This was the time when it all started going horribly wrong for PC gamers. It's no secret that the console market was getting stronger during the early 90's, but the big "boom" of console gaming came in the early 2000's. Most developers have realized that rather than deal with "piracy" and a rather niche PC market, the console market presented a much richer soil to exploit. There were no hacks or cheats back then, and you couldn't easily download a crack to make a pirated console game work. Consoles were also closed systems, which means that console manufacturers like Sony, Nintendo, Microsoft, Sega, could regulate the games on their system and avoid competition as much as possible. They could set the prices and dictate what you can and cannot do, as well as Impose fees on third party developers for hosting their games on these systems. Plus, console games are rather simplistic in comparison to PC games, therefore they would be cheaper to make, and since consoles were designed to be cheaper, it would ultimately increase their profits significantly.

And this is exactly what they did. People saw the massive profit potential in consoles and they all dived in.... leaving PC gamers far, far behind, with barely any PC developers left to cater to them. In fact, some of the most adamant PC developers have simply stood up and left, never to make PC games again. So you can imagine the outrage the PC gamer community had felt. It didn't stop some ignorant console gamers from spouting abuse at people like me, which left PC gamers very bitter and angry. It's like coming home every day to realize that another portion of your house was repossessed and sold off to your neighbour who mocks you everytime you pass him by on the street. This is pretty much how the term "PC elitist" was born.

It doesn't end here, however. The sudden move of most developer houses to console gaming had left behind a gigantic hole in the PC market that no one wanted to fill. It would take some time before Valve would come along to fill the gaps with Steam, but in the mean time, many game genres have died out as a result. Flight sims/Space sims, Strategy games, traditional RPG, Dungeon crawlers, Adventure games,Puzzle games, God games, as well as their sub-genres have all but disappeared from the face of the industry. It's only recently that we are seeing them come back, although not as fast as I would like them to be. The massive tear that PC gaming had sustained can still be seen today, sadly enough, with most developers out there not even acknowledging that the platform even exists.

Did you know that Sonic, Resident Evil, Mario, MGS, Final Fantasy, Castlevania, Metroid, Halo, Unreal Tournament, Gears of War, and many more used to be on PC? Well, they aren't anymore. This whole "shun the PC gamer" trend hasn't gone away as the time went by, in fact, it's gotten worse. The peak came roughly around 2007 when there was almost nothing to play on the PC. No triple A titles within miles. Just a load of old wank to suck on in between a handful of PC releases that year. Back then things were pretty bad, but little did we know, it was about to get even worse.

I believe it was around 2008, possibly even sooner, when PC hardware had far surpassed consoles. It was also the time when Steam was really getting into the swing of things, prompting quite a few of the money grabbing companies to turn around and say "we're sorry we neglected you for the past 8 years or so, here, have some ****ty ports as a consolation prize", whereupon they literally heaped on us hundreds of really awful console ports of already watered down games. I'm not just talking graphics wise, since as I said before, PC technology was already ahead at the time, but also in terms of general functionality. Case to point - the bloody games barely even worked!! A classic example of such bullcrap is the infamous Saints Row 2 port, which is quite frankly unplayable. On consoles such a thing wouldn't pass a publisher's QA department, but on PC no one could even check. In fact, the number of awful ports had increased over the years and became even more of an issue when Microsoft decided to release GFWL.

This became a bigger problem as the time went by, as the gap between the PC and consoles became wider, the PC ports were still stuck in 2007 in terms of graphical fidelity, which is no surprise since games are primarily developed for consoles and ported to PC as an afterthought. In some cases, PC ports are released at a much later date, following some kind of lame blanket excuse from the publisher about wanting to optimize it. Suffice to say that the end result is anything other than that. Keep in mind that I haven't even touched on the horrible always online DRM, and how multiplayer PC games are plagued with hackers because publishers don't wanna let us run our own servers, or perhaps how the FPS genre has devolved into the boring slog-fest you see today, just so they could release them on consoles...

The bottom line is this: PC gaming has been hadicapped by the console market ever since 2000, and will probably be sucking on the heels of console manufacturers for all eternity. We have been nothing but second rate customers for almost as long as I can remember, and the screams of piracy and elitism only serve as an added insult to injury, especially when these insults come from game developers themselves. It's the sad, ugly truth of the matter, and is the reason why I'm a jaded, joyless **** you see in front of you today.

Contrary to what this may imply, I don't hate console gamers. After all, you are just as much victims of circumstance as we PC gamers are. It's just that most people don't know or care about it. The real force that drives this industry are the publishers themselves, and they are the people I despise the most. Them, and an ignorant group within the console gamer community that spreads bull**** about PC gamers among equally uninformed individuals.

The ultimate purpose of the last few paragraphs is not to make you feel sorry for me or PC gaming. All I ask for is empathy. Understanding. Knowing that for every action there is a reaction. Do it for the sake of this hobby. Because if there is no understanding between gamers - this hobby is doomed.

9 comments
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margevich
margevich like.author.displayName 1 Like

That was an entertaining read. I never looked at the games industry so globally. As more of a casual gamer I didn't notice the pc game deficit that you're talking about, but I remember in the second half of 2000s I was often sitting by pc and thinking 'what to do?' as the modern games usually didn't interest me and the old favorites can't be replayed more than twice a year lol Situation changed in 2011 when I got my first console - the ps2 -_- But I have an optimistic outlook on the near future because the new consoles will be as close to pc tech as ever and game porting should be much easier.

weedman1985
weedman1985

@margevich Porting will be much easier indeed, although just how long that will last is a matter of a debate. I feel like the next console generation will be dragged out even longer, and as a result, gaming will be stuck the aforementioned loop for a very long time. 

This is the only industry on the planet that refuses innovation, even when technology is clearly available and the way to push forward is open. Have you heard about the interviews? developers all over the world are afraid of the new console generation because they will need to make better graphics, which would cost more money and require more effort to produce. They are absolutely mortified, in fact. It's no wonder no one wants to push forward. The only reason we are seeing a new console generation is because of competition, else they would have dragged this on for another 5 years.

Forgive me if this sounded a bit rude, but I don't share the same optimism about the industry. My idea of the future is quite grim, and it will take a drastic change to make me reconsider.

margevich
margevich

@weedman1985 @margevich It's cool man, your comment's not rude at all 8) I see your point, these might be the worst times ever for triple A pc games.

khatibi22
khatibi22

Almost all gamers I know in real (means non-virtual) world are PC gamers. What I know about consoles is mainly what I have learned via GameSpot and fellow GSers. I have very little experience with consoles other than real old devises like SNES and similar, so I won't count myself as an expert by no means. Though what you said about PCs is certainly correct but don't get me wrong weedman, I am not trying to bash or degrade PC gaming by no mean ( I am a solely PC gamer myself) but TBH I still can't see the real motivation behind being a PC gamer other than falling into the habit or something.

khatibi22
khatibi22 like.author.displayName 1 Like

Well you are right about brand loyalty. Most of gamers feel some kind of obligation to play all titles of their popular game franchise and feel they have betrayted their favorite heros when they don't. Me too. I have played every single Tomb raider game, including golds, add-ons re-makes (anniversary) as well as every single title of Splinter Cell series and a couple of other games. Well some were not great games but because of loyality or maybe sentimentality, I did play and finished them anyway. Game manufactureres are aware of this so they don't always try their best. Look at DMC for example. They killed the original Dante and turned the game into something totally different but they know people will still buy the game because of the title. 


Lol, there is something historical called the generation gap. ALL younger generation in ANY generation regard older people conservative, rusty minded, reactioner and recessive, so lol to this one. " Don't trust anyone over 30" is a popular slogan of 70s I guess:p

Well among our gamer crowd, console was something for the kids and PC gaming for grown-ups. PC has become some kind of toy like Hi-Fi used to be for the previous generation. It is partly true that you need to upgrade constantly to be able to play new games, but also constant upgrading has become some sort of prestigous way of spending money and boast and show-off as well.

weedman1985
weedman1985

@khatibi22

When you say "our" gaming crowd, what do you mean? and when was that?

It is true that there is a division among gamer crowds. Consoles are marketed mainly for kids, while PCs are considered too complex for them. I sometimes forget that since I was brought up on PCs. I have never actually owned consoles up until a few years ago. My first gaming platform was a 386 computer that my dad brought home, and was my only gaming platform for many years to come. I think especially nowadays the whole "PC for adults and consoles for kids" notion is fading away due the increased user friendliness in PCs today, as well as their lower cost. The only people that I know who actually own bleeding edge PCs are either very rich people or obsessive ones, of which a very small group of individuals do it for showing off. I think the people who do it for showing off are ironically enough people who know very little about the technical aspects and therefore are considered a minority, since obsessive and ignorant PC gamer groups rarely overlap. Obsession usually implies over abundance of interest and presumably the need to find out more about your system of choice, especially when the object of interest is the PC.
At least this is how I see it.



Rheinmetal
Rheinmetal like.author.displayName 1 Like

I understand your feeling of anger Daniel, more or less I share the same feelings of frustration for where gaming is heading, as we have discussed in the past. What's more alarming for me is the subject that you put in the first part of your blog: that all those extraordinary game creators of the past have become shadows of their former self. Well that's one of my favourite expressions that I have borrowed from Resident Evil 1."Now he has become a mere shadow of his former self", that's what Chris/Jill say when they discover the first dead body in the mansion :-) Most of them make far too many concessions in terms of content and quality, or some others blinded from ambition and vanity seem to have lost contact with common sense and  feel that they are allowed to do any craziness that crosses their mind. The midless fans as you said, support these attitudes, and all these have as a result for me that I simply can't easily find anymore the style of games that I like. I end up finding gaming pleasure in one out of ten new games that I play/buy, and for the most part I replay old masterpieces, just to remind myself why I love video games.

Regarding the pc elitism discussion and the antagonism between pc and console gamers,  although it interests me as a subject, I can't say much about it. I know it's there, but I haven't given much thought why it's happening. Your explanation from the pc gamers' point of view seems perfectly logical to me, but it still remains to be answered why some console gamers feel the need to mock of pc gamers. Anyway for better or worse, this discussion will soon be history, because I foresee that in a few years from now, consoles and traditional pc as game platforms will extinct, and most of us will be playing our games on some new universal type of "home computers", like it used to be in the 80s.

weedman1985
weedman1985 like.author.displayName 1 Like

@Rheinmetal Now you know what it's like to be in my shoes. :P

Although in all seriousness, I kinda feel bad for posting all these blogs. If it weren't for my opinions, some people would have never known about the state of the industry. Remember the days when you were a kid? when you didn't know about cancer and death, and how you couldn't even care about stuff like that? I miss those days. Loss of innocence is like the loss of virginity; you can never go back. Sadly, it's part of the adult life and we have to deal with it. I hate that.

 Remember that a long time ago, I used to say that once the industry is done cannibalizing one genre it will move to the next one? and how if you let corporate greed spread, then it won't stop until it's too late? I think the same principle can be applied to the consoles themselves. Gamers' lenient nature is what led to the situation we are in today. Will consoles and traditional PCs be extinct? I don't think they will. There will always be someone willing to take advantage of that market, no matter how small. The concept of home computers was to allow for a more user friendly experience, but most of the functions of regular PCs were preserved. This was necessary at the time, since the only other alternative was to learn programming. These days there is no need for that. PC operating systems are so advanced that anyone can easily learn to navigate them. Installations require minimal effort and you can just click the shortcuts and play the game.

As for the new systems that were advertised as the Steam box and the PC tablet - the Razor Edge - they will be running full PC operating systems, i.e Windows 8 for the tablet and a Linux client of some sort for the Steam box, which means they are essentially 100% PCs. Make no mistake about it. They are much less powerful, yes, but in terms of functionality, they are the same.

A piece of hardware is still a piece of hardware, with systems specifications and nothing more. The only thing that makes it different is the operating system and the purpose for which it is used for. If you could install a linux client or Windows on a PS3, then it will be a PC just like the one you have at home. Just plug in a keyboard and mouse and away you go. Of course, it won't be able to read PS3 cds, because as I said before, linux or windows will simply not recognize the format. You'll have to switch back to the built in PS3 operating system, in order to do so. In fact, the old PS3 versions could be modified to allow the user to install a Linux client, which upset Sony quite a bit.

Anyway, I think that if Sony and MS really drop the ball, then the Steambox can be a good alternative for console gamers looking for a cheap way to play games. At least that's the theory. It will be running a linux client, sure, but if Valve is smart, then they will allow for an easy access to Xbox/PS3 controllers. Other than that, a linux OS is not difficult to learn. If you ever used Windows before, then Linux shouldn't be all that different.

Rheinmetal
Rheinmetal

@weedman1985@RheinmetalYes, Steam-box, or some kind of special pc-tablet are two examples that I had in my mind when I said about the future "home computers". "All in one" kind of devices, with the connectivity of a pc, but made mainly for gaming purposes.

The PS3, and especially the 60GB model was a step towards that direction: replacable HDD compatible with conventional laptop ones, option for full installation of the game, WiFi, blue tooth technology, card reader, 4 usb slots, OS with internet browser, embedded PS1 and PS2 emulators, BlueRay dirk reader etc. But it was ahead of its time in 2007 and for that very expensive.


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