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We Love Katamari Tech Info

Publisher:
Namco
Developer:
Now Production
Genre:
Action
Release Date:
Feb 3, 2006 (more)
ESRB:
3+
ESRB Descriptors:
Fantasy Violence

Game Information

Offline Modes:
Competitive, Cooperative
Number of Players:
1-2 Players

Technical Support

Visit Namco web site at: www.namco.com

Credits

Map DesignerTakashi Yoshida
Main ProgrammerKazumi Yamabe
DirectorKeita Takahashi
ProducerToshiya Hara
ProducerHideki Tomida
Game DesignerMasatoshi Ogita
Game DesignerTakako Maeda
Game DesignerAkihiro Takano
Game DesignerKazunori Okanaka
Sound DirectorYu Miyake
Present DesignerHizuru Uchida
Screen Layout & DesignMoe Miura
Object ModelerNachi Mizuki
Object ModelerMizuki Oki
Object ModelerHiromi Sano
Object ModelerAya Sato
Art Director/Lead Modeler/Effect DesignerTakeshi Ugajin
Lead ModelerYawuaki Hashimoto
Living Object ModelerMasaaki Hirano
Living Object ModelerTakashi Kurihara
Living Object ModelerYasuko Fukada
Map Designer/Object ModelerKoichiro Yamamoto
Map Designer/Object ModelerYuri Yamamura
Map Designer/Object ModelerNoriko Uono
Interface ProgrammerHiroyuki Tsujimoto

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User Videos

  1. Watch this video
    Do the dance.
    Posted Nov 5, 2007
    by UpInFlames | 4:48 | 968 Views
  2. Watch this video
    The guys at Mega64 put on the "Prince of all Cosmos" suit and rolled out their Katamari. Hilarious
    Posted Jun 29, 2006
    by BenderUnit22 | 2:11 | 5,234 Views

User Images

  1. Banner usado para a review de We Love Katamari. Feito por mim
    Posted Nov 28, 2010
    by FNogueira | 5 Views
  2. Katamari brought us closer to the demented with it's ability to make us worry about the Japanese populations' sanity. Plus it's fantastic, as is everything involving rolling up school children.
    Posted Aug 5, 2009
    by TrippingOnWords | 367 Views

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