Let's Tap Updated Hands-On

Yuji Naka's new Wii game is a novel take on the party genre in which you don't even have to hold a controller.

Wii party games may be 10-a-penny, but when Yuji Naka gets involved, it's time to take notice. The legendary creator of Sonic, Nights, and Phantasy Star Online split off from Sega to form his own independent company called Prope in 2006, based on the Latin word for "beside" or "near." It's this meaning that Naka-san holds as the mantra for his upcoming game Let's Tap, which he claims will bring players closer to the game experience than ever before.

Let's Tap is played by placing the Wii Remote on a cardboard box--such as a box of tissues-- and then tapping the edge of the box to play. The vibrations are interpreted by the motion sensor inside the remote, letting you tap at different speeds and at different pressures for various actions in the game. It's a novel but fun way to interact with the Wii, and though our arms were slightly sore after prolonged play, we found it to be relaxing, almost like playing the bongos.

The finished game will feature five game modes, and we got to play two of them during our preview. The first is called Tap Runner, a game in which up to four people each guide a running man through an obstacle course. The idea is to alternate taps between your left and right index finger to make your guy run, with faster taps unleashing short bursts of speed. You can also jump by making a quick, sharp tap, which lets you clear obstacles such as hurdles and electric balls, as well as grab swinging ropes. The control system works well for this minigame, although the jumping can feel a bit imprecise.

The second game that we played was called Tower Blocks, and we liked it even more. It's essentially a cross between Jenga and a puzzle game such as Columns; you have to pull out red- and blue-coloured blocks without toppling the pile, and lining up three of the same colour creates special pieces. For example, you line up three standard colours for a bronze piece, then three bronze pieces for a silver, and so on, with higher difficulty levels requiring ever more combinations of precious materials. The game automatically moves a cursor up or down to select blocks, and you tap on the tissue box to stop on the block. From there, you tap again to choose the angle you want to knock it out on, and then tap again a few times to knock it out.

Tower Blocks is incredibly addictive, even if you sometimes struggle to do what you actually want. We frequently missed the block that we wanted to select, or hit it out at the wrong angle, or simply misjudged how much our tower was leaning. If anything, though, this is what makes the game so competitive, especially when you're up against someone struggling to do exactly the same thing next to you. Trying to combine the gold medals at the highest difficult level is incredibly tough, especially because toppling your tower resets you back to nothing--which we managed to do twice with only one piece to go.

In addition to the games that we played, we got to see two more in video form. Visualiser does exactly what it says on the tin, offering you the chance to play around with basic interactive screen savers such as fish tanks filled with clown fish. The other, called Bubble Voyager, looks like a side-scrolling action game, although we were unable to tell from Sega's presentation how it was controlled. The whole package is gifted with a great visual aesthetic, and Tap Runner in particular wowed us with its Tron-esque design.

Naka-san says that he's tried to make the game as accessible as possible for a younger market, but it's clear that there's a lot here for more-seasoned gamers to enjoy. We only had the chance to play the game in two-player mode during our preview, but the full game will offer four-player support as long as you have four Wii Remotes (and four tissue boxes, too). The Japanese release will come with the requisite boxes, though Naka-san believes that the US and European ones will not. We'll be readying our boxes of Kleenex in preparation for the game's release later in the year.

43 Comments

  • joebishpie

    Posted May 12, 2009 5:34 pm GMT

    @cowmaster2k3 Its called raving rabbids party (or something), and it does use the balance board/ur butt to control the game.

  • 7th_valkyrie

    Posted Mar 22, 2009 8:00 pm GMT

    oh cmon....why not use the wiimotes capabilities a little more properly such as PSO hack and slash.

  • g1rldraco7

    Posted Mar 20, 2009 3:48 pm GMT

    Sounds like an interesting game, but I'm waiting for the taiko drum game for the wii to come out.

  • birthofastar

    Posted Mar 14, 2009 7:21 pm GMT

    This is like one of those games they should give away free in a cereal box, and plus when your done with the Cereal you cna use the box to tap on.

  • tysse23

    Posted Mar 4, 2009 7:43 am GMT

    Does the cardboard box come with the game? O_o

  • wolfienigma

    Posted Mar 1, 2009 5:46 pm GMT

    LOL cowmaster2k3, you should work for Nintendo.

  • The_Gamer_U_H8

    Posted Feb 22, 2009 9:53 pm GMT

    sounds interesting, but maybe to ahead of our time. Also I think the only thing I will find anoying about this game is trying to find a cardboard box to put your wiimote on.

  • jetstopia

    Posted Feb 18, 2009 6:09 pm GMT

    *New* with 'Let's Tap' its the official 'Lets Tap' Targeted Acoustic Accentuating Peripheral or TAAP. Its clever design allows the wiimote to sit smugly for ease of play. It comes with a green and red LED so you know when your taping right and wrong and can also be used as a creative christmas ornament. TAAP is the must have accessory for any gamer and will feature in many new high quality games to come. 'TAAP', what tapping game would be complete with out it
    (Fine Print) RRP = $49.99

  • nintendo-naut

    Posted Feb 11, 2009 7:33 am GMT

    @cowmaster2k3: ROFL!

  • cowmaster2k3

    Posted Feb 10, 2009 4:25 pm GMT

    You've used it like a gun, you've used it like a steering wheel, you even put it on a cardboard box...

    Next on the Wii, comes a game where you use the amazing technology of the WiiMote in a way you've never used before...

    Stick the WiiMote up your butt and fart your way through 499 zany mini games! The Wii Mote senses the vibrations from your anus to control all onscreen movements! Clench, Squirt, and Poop yourself this summer!

  • IXIWhistIXI

    Posted Feb 10, 2009 8:31 am GMT

    First of all, they need to quit talking about Yuji Naka like he's some sort of genius.

    The only smart thing he did was leave sega. Sadly sega owns his character sonic and has turned him into the biggest piece of $hi) repeating game character EVER.

    First off, this is a MINIGAME COLLECTION. Anybody can think up a few quick MINIGAMES with simple boring tasks that get masked by the fact that there is a lot of them.
    Second YOU'RE TAPPING ON SOMETHING. Seriously? That's the great idea? Rather than tapping buttons, you put down the controller and tap on a surface so it can pick up how hard you tap...THAT'S WORTH MAKING A GAME ABOUT?

    I wouldn't be so disgusted by this if it wasn't made such a huge deal.
    It's like f*#@ing Tyler Perry who puts his name on EVERYTHING like an egotistical prick Tyler Perrys this Tyler Perrys that, Tyler Perry just looks like an a$(h*#(e.
    So when gamespot tacks Yugi all over this like we should all buy the game just because of his name it really turns me off. Then when I look at it and find it's probably the stupidest generic wii game that only furthers the death of the wii I get mad.

    Devs need to QUIT ASSUMING THE WII IS FOR KIDS AND ADULTS WHO NEED TO PAY 100 DOLLARS FOR A GAME TO MOTIVATE THEM TO GET OFF THEIR LAZY A%*$ES.
    If this game gets a good review or makes it on the top 5 selling wii games I am going to seriously punt my wii out my window so it can shatter all over the street.
    The only good games I have on my wii is VC games.

    (and to the person who said sonic died when unleashed came out, you're really really wrong. Sonic died the second sonic 3-d came out.)

  • Djinnator

    Posted Feb 9, 2009 8:28 pm GMT

    clever idea, but not a buy for me

  • wahyudil

    Posted Feb 9, 2009 9:35 am GMT

    good game for salary man like me

  • Mr_Tweedy

    Posted Feb 9, 2009 9:25 am GMT

    @Quofan

    It's a minigame collection. A M-I-N-I-G-A-M-E C-O-L-L-E-C-T-I-O-N. Not only that; it's a minigame collection that you play with WAGGLE.

    What's creative here? The fact that the game uses a shoebox as a peripheral? Please.

  • Quofan

    Posted Feb 8, 2009 9:28 am GMT

    I don't understand where all the negative feedback is coming from. I don't know personally if I would buy it, but games like this are what the industry needs more of. At least SOMEONE is trying to be creative, rather than making the same old crap

  • BlingMeister

    Posted Feb 8, 2009 12:45 am GMT

    id tap that

  • DrumahBoy

    Posted Feb 7, 2009 10:17 pm GMT

    Sonic isn't almost dead, he died Nov 18 when Sonic Unleashed came out...serially....

  • nekusonic

    Posted Feb 7, 2009 1:44 pm GMT

    cool. now naka-san needs to make a new sonic because sonic is almost dead now.

  • dudesyeah

    Posted Feb 7, 2009 11:50 am GMT

    Weird. I never thought next gen meant playing with tissue boxes... seems like a step down to me. Still, the idea is interesting. I will rent this one at the very least.

  • 1425678786655

    Posted Feb 7, 2009 10:04 am GMT

    the creator of the game stopped making sonic and PSO for this?

    i mean it looks cool.. but it needs to have online tapping or something

    and i hope this is wiiware and not 50 dollars

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