BlackSite: Area 51 Hands-On

Forget the little green men. BlackSite: Area 51 is much more serious than all that.

Aliens Among Us

Get the lowdown on the latest Area 51 game in this new interview.

Everyone has a pet theory about what goes on out at Groom Lake, otherwise known as Area 51, the "secret" military facility located about 90 miles north of Las Vegas. Is it just a test site for prototype aircraft? Or is it where the government hides all the crazy alien technology that it harvested from the Roswell UFO crash? You know, we wouldn't have fiber optics, floor-cleaning robots, or the iPhone without reverse engineering all that alien technology. Midway's Austin studio is currently working on a new first-person shooter that, at least partially, takes place in and around Area 51. And it sounds like it's taking a much more serious approach to the subject matter that plays off of some of man's worst fears while also offering a fast-paced adventure with lots of big, loud weapons.

The demo shown at Midway's recent press event was a very short taste of a level based on Rachael, Nevada, the town closest to the Area 51 facility. You take control of the point man in what eventually becomes a four-man squad. The level is set up as a tutorial of sorts, taking you through some basic sequences to familiarize you with the game's squad control. The development team is working to make the squad control as simple as firing a gun. You point at something and hit the L trigger, and the squad interacts with it. For example, if it's a door, they'll bust or blow it open; if it's a vehicle, they'll jump in it. But your squad isn't invincible, and how they fight against the enemy depends on their morale. If you're doing well, keeping your squad alive, getting headshots, and so on, morale will stay up, and your guys will do more damage and become better, more aggressive soldiers. But if you let your squadmates go down and do a bad job, the squad starts to panic and buttons up behind cover, taking fewer shots and being less useful. It sounds like an interesting mechanic that could help set BlackSite apart from the other squad-based games out there.

The game will tell its story without the use of cinematic cutscenes and convey the plot as you play, with in-engine, in-game dialogue. Major events will get a finer point put on them with the use of slow motion. For example, you'll be able to see a huge flying object crash into a building and then sprout into a giant wormlike creature. That happens at the end of the brief demo level.

There was only one weapon in the demo, a fully automatic assault rifle with a grenade-launcher attachment. You can also execute a melee attack, jump, toss grenades, and crouch. The weapons you'll start out with include state-of-the-art military technology and will also include more futuristic weapons. But you won't have to resort to ray guns. The weapons are said to stay at least partially rooted in reality--well, futuristic reality, anyway.

The enemies you'll face in BlackSite are known as the Reborn. These twisted creatures appear to be aliens, but they could also be reconstituted humans. The demo contained a couple of different types, including a tall creature that splits in half when initially defeated, causing its explosive upper body to start crawling in your direction. Visually, the whole game looks nice so far. The Xbox 360 version was on display, and the character models in the environments are all looking pretty sharp.

In addition to the single-player campaign, you'll be able to play through the story online in a two-player cooperative mode. There will also be competitive multiplayer modes, including such standard modes as deathmatch, team deathmatch, and capture the flag. There will also be modes called human vs. reborn and siege. Siege mode is all about controlling territory while also capturing your opponent's squad members.

Overall, BlackSite: Area 51 has made an impressive debut. If the rest of the game builds upon the demo level we were shown, all of its different parts--the squad tactics, the fast pace, the gritty feel--should combine to form an exciting shooter for the Xbox 360, PlayStation 3, and PC this summer.

66 Comments

  • mwarrior

    Posted May 17, 2007 3:56 pm GMT

    I like the way this game looks. The graphics in the demo were a little off, but thats probably because its a demo. It also looks like it is gonna deliver some pretty cool moments.

  • cyw1988

    Posted May 17, 2007 9:45 am GMT

    looks promising... but then again there are too many FPS out there nowadays and they all look this good so i've really got to see the final product...

  • preacherchynabl

    Posted May 12, 2007 11:29 am GMT

    Just got the demo from live and ZMG !!!!! I want this game. It is gonna roxxor my soxxors off LOL. Only way it could improve is , if they brought DAVID DUCHOVNY back for the voice acting.

  • rety5

    Posted Mar 27, 2007 7:33 am GMT

    this looks like an amazing fps. It helps that im a fan of area 51 aswell

  • Spectral_Snake

    Posted Mar 9, 2007 6:12 pm GMT

    Looking forward to this one it will look good on the PS3.

  • stfolife

    Posted Mar 6, 2007 9:42 pm GMT

    hnmm

  • Reklessthagr8

    Posted Feb 26, 2007 11:15 am GMT

    I loved the first game well thats if its a sequel but anyway its lookin the dogs Hoooorahhh for FPS and the 360

  • gamerkid99

    Posted Feb 15, 2007 3:06 pm GMT

    Desmondpills... it is a sleeper hit, because not to many people know this game so its not like Resistance... ok its a little like Resistance, aliens taking over, you go in and start blowing their heads off, simple and fun, and full of heads blowing up...

  • PHkilla89

    Posted Feb 9, 2007 2:42 pm GMT

    We Will Have To Wait And See:/

  • DesmondPills

    Posted Feb 7, 2007 10:31 am GMT

    could be a sleeper

  • ranum1997

    Posted Feb 7, 2007 2:24 am GMT

    This review is pretty informative, could go into the combat more and try to discribe the ai etc. But from the sounds of it, this game will be a great fps combining the attributes of Crysis or far cry with the sqad simplicity of Republic Commando.

  • Ravi_1900

    Posted Feb 6, 2007 11:13 pm GMT

    Its prequel 'area 51' was great looking game on PS2 too. Now with improved technology and new game mechanics it might come over its broken gameplay.

  • H_A_V_O_C

    Posted Feb 6, 2007 9:31 pm GMT

    It's looking great, I hope it ends up good.

  • ticalmc2k2

    Posted Feb 6, 2007 11:49 am GMT

    This does look like a really good game so far. I'm glad there are adding this "team morale" thing as well, hopefully this makes it stand out against most other FPS.

  • andypipkin85

    Posted Feb 6, 2007 11:38 am GMT

    I am looking forward to this. The 360 is a great system for FPS games so this should make a welcome addition hopefully.

  • cdevries

    Posted Feb 6, 2007 9:15 am GMT

    The screenshots with the human soldiers look pretty impressive. But the whole premise of the game is kind of uninspiring.

  • AndysInsane515

    Posted Feb 6, 2007 8:40 am GMT

    bleh

  • Ackad

    Posted Feb 5, 2007 6:27 am GMT

    I can't wait till it comes out

  • Sanguis_Malus

    Posted Feb 5, 2007 5:39 am GMT

    Looks promising so far.

  • 0800_vaughan

    Posted Feb 4, 2007 3:42 pm GMT

    is it really the sequel? heh funny i thought the first was good.

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