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The Bourne Conspiracy Hands-On Update

Robert Ludlum's thrilling books are about to become a Bourne-again action game. We took another look.

Jason Bourne is elusive, just ask the CIA, but we recently caught up with him at High Moon Studios in a playable build of Robert Ludlum's The Bourne Conspiracy. Though he looked a little different (the game won't use Matt Damon's likeness), there was no mistaking his lightning-fast moves, lethal resourcefulness, or highly cinematic camera cuts. The Bourne Conspiracy looks just like a Bourne movie, making it as fun to watch as it is to play.

And, if you think about it, that is quite an accomplishment. After all, the Bourne movies aren't just action movies, they're some of the best action movies ever made. They draw from Robert Ludlum's excellent books and Tony Gilroy's script-writing expertise. They also draw from the directorial talents of Doug Liman and Paul Greengrass. To make a Bourne game that does justice to the film, High Moon Studios has been working with Tony Gilroy to pen a bona fide Bourne plot, as well as Jeff Imada, who choreographed all the fights in the Bourne films.

One of the biggest challenges, though, has been figuring out how to emulate the snappy visual style of the movies. According to Emmanuel Valdez, the director of The Bourne Conspiracy, it's not all quick camera cuts. For instance, his team discovered that the punches and kicks in the films seem so scary-fast because the film's editors were actually stripping frames out of the animation sequences. High Moon Studios has emulated this technique, and as a result, their strikes are just supernaturally quick.

Speaking of fisticuffs, the combat in The Bourne Conspiracy will attempt to make you feel like a born killer without putting you through hours of tutorials. There are two attack buttons (light and heavy), a block button, and a takedown button. The basic premise is this: By hitting an enemy, you fill an adrenaline meter. When the meter is full, you can execute a cinematic and ultraviolent takedown with the push of a button.

Some takedowns are simple martial arts affairs: a chop to the neck, kick to the right testicle, punch in the nose, kick to the left testicle, and then a leg sweep. Many, however, employ props. You might plant an enemy in a concrete pot, wipe off a whiteboard with his face, or turn off the TV with his head and shoulders. If the enemy has a weapon, you'll take it away and teach him a couple of painful lessons in its use. If there are multiple enemies, you can take them all down, provided you have enough levels of adrenaline.

If you're in a hurry, you can even down a foe on the go. We saw one hilarious instance of this in the game's re-creation of the embassy scene from The Bourne Identity. You're sprinting down a hallway, trying to elude security as a man in a business suit watches you approach. The fellow, who looks like a banker, apparently makes up his mind to take a swing. Big mistake, buddy. You hit the takedown button without breaking your pace, duck his blow, and plant a running right haymaker in his crotch without wasting a step. It's a very satisfying moment from a gameplay perspective, and it looks hilarious.

The only characters you can't finish off with a single takedown are bosses. But by the time you're through with them, they'll wish they hadn't gotten up the first time you slammed their heads in a door, much less the fifth time. But then again, they give as good as they get, so if you aren't careful, a boss will do a takedown on you. The bosses on display at the event were normal-looking fellows, which made the horrific amounts of violence inflicted on their mortal-looking bodies all the more impressive.

Of course, you don't just wander through all the episodes from Bourne's life punching people out and kicking them down stairwells--you shoot quite a few of them too! If you draw a gun, the camera moves to an over-the-shoulder perspective, with most of the normal trappings of a third-person shooter. Unique to Bourne is a vision mode you can enter to instantly take stock of where the enemies are and which objects might explode. If you imagine the way Bourne immediately sizes up situations in the films, this vision mode makes a lot of sense.

And what would a Bourne game be without car chases? You can stop wondering, because The Bourne Supremacy will definitely have them. In the sequence we saw, Bourne was trying to elude the cops in picturesque Paris. The driving mechanics looked pretty normal, though shortcuts and detours were literally highlighted by stray rays breaking through the overcast day. Also entertaining were the squeals of your passenger every time you pulled off a slick turn or rammed another car.

As you can see, there was plenty on display at High Moon Studios, but there is still much to learn about this mysterious, as well as good-looking, game of action and mystery. We'll keep you up to date with a full dossier, but in the meantime, look forward to being Bourne sometime this summer.

129 Comments

  • Crazy_Kid314

    Posted May 25, 2008 11:57 am GMT

    The demo was fun and enjoyful. Made me have a adrenaline rush. Ill buy the game for sure. PS The driving needs to be tweaked

  • MisterSinister6

    Posted May 16, 2008 5:20 pm GMT

    I plated the demo too(downloaded it for my ps3) and let me tell ya it is a pretty solid game with great controls and fun missions(even though the demo only has 3) I'm getting this!

  • Gloveman08

    Posted May 16, 2008 5:21 am GMT

    I played the demo and this game is a all around action game

  • jacobmjl

    Posted May 9, 2008 9:15 pm GMT

    hand to hand looks awesome......but i'll probaly button mash :-)

  • dutch777

    Posted Mar 14, 2008 11:32 pm GMT

    Oh, this looks a fast paced all action game, but will it flop ????

  • Marzo_1

    Posted Mar 12, 2008 10:34 am GMT

    Hope this is as good as the movies.

  • Iu_uI

    Posted Mar 10, 2008 6:21 pm GMT

    Pretty glad Matt Damon isn't the model there using actually, will make the game feel better ^^

  • tcooley

    Posted Mar 10, 2008 1:42 pm GMT

    I'm -blam-ing Matt Damon so he's too busy to lend his likeness to the game anyway.

  • thenephariouson

    Posted Mar 10, 2008 12:04 pm GMT

    just hope they DONT make a copy of 'Punisher' whereby you are pointed in the direction of an 'Interactive object' in order to despatch your enemies, not to mention the monotonous repetative gameplay. I Love the Bourne series and just hope Sierra do it justice.

  • RaidForce

    Posted Mar 8, 2008 5:00 pm GMT

    Looks pretty good.

  • CubsTwinsFan

    Posted Mar 8, 2008 11:22 am GMT

    The objects are all interactive? This will be better than COD 4

  • NonyoBizness

    Posted Mar 7, 2008 3:32 pm GMT

    thenephariouson says: who cares if it doesnt look like Matt Damon, those of you that have his posters all over your bedroom walls probably : )


    lmfaooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo bahahahahhahahahahaaaa exactly what I was thinking

    anyways, this game looks kickass.. can't wait to try it

  • Rgallivan0015

    Posted Mar 6, 2008 9:12 pm GMT

    books were great, movies were great, and this game looks like it will be great

  • thenephariouson

    Posted Mar 6, 2008 11:14 am GMT

    who cares if it doesnt look like Matt Damon, those of you that have his posters all over your bedroom walls probably : )

  • Zandonai

    Posted Mar 6, 2008 4:14 am GMT

    well, he doesnt look nothing with Matt Damon, that will rip out a 0.5 at my score for sure...

  • Franchize-24

    Posted Mar 5, 2008 1:59 pm GMT

    a game now,alalalalalalalalalalalalalalalalallalalalalalallalalalalalalalalalalallalalal

  • ghost_leader117

    Posted Mar 5, 2008 4:16 am GMT

    hi everyone! if they mess up this game i am going to be pissed as hell! loved the movies and read the books! quite a character Jason Bourne is! i wonder how does it really feels to have ur memory lost and being chased by crazy spies? peace out

  • ahmedbilal1993

    Posted Mar 5, 2008 3:58 am GMT

    Aww. This would get a 6.0.

  • Head-Cruncher

    Posted Mar 4, 2008 1:47 pm GMT

    Why doesn't Bourne look like Matt Damon in the game?!
    In the films and in the books he looks like Matt Damon!!!...
    It seems to be a good game with alot of action!

  • CapnQwark

    Posted Mar 4, 2008 4:43 am GMT

    I love all of the movies to the point where I can say line for line on all three of them. This game is looking pretty good. There is still a lot of questions to be answered. So far the fighting does not sound disappointing. I wish they had used Matt Damon because this guy in the game doesn't "look" the part. Besides that looks good. Hope I'm not let down by the finished product.

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