RacePro Hands-On Impressions

We strap ourselves in and do a couple of hot laps with Simbin's upcoming racer.

Swedish game developer SimBin Studios is no stranger to racing simulators and is the team responsible for the popular GTR and RACE series of games. Fans of the aforementioned series will be happy to know that the team is hard at work on RacePro, a driving simulator headed exclusively to the Xbox 360 later this year. Arcade racers will want to switch off the ignition and walk away now, because this title is focused solely on offering an authentic track racing experience. Full vehicle tweaking and customisability play pivotal roles in RacePro, so you'll be able to fiddle with your engine, brakes, suspension, and much more to get your car running just the way you want.

Because of the game's focus on true-to-life simulation, even at the easiest difficulty we found the learning curve quite punishing. Locking up the brakes late and hard and then trying to steer your way through corners is simply not an option, and in our first go we spent a considerable amount of time pushing kitty litter when we tried this approach. Early braking is the key to successful corner navigation, and with onscreen indicators giving you reasonable notice of upcoming turns, you'll be able to adjust to road conditions accordingly.

Atari reps couldn't put an exact figure on the number of drivable vehicles RacePro will feature, but they did say they're aiming to offer known and loved car manufacturers such as Volvo, Seat, BMW, and Honda, to name just a few. Four racing modes--career, single race, championship, and time attack--will be available for up to 15 offline AI opponents. Online support hasn't been finalised yet, but at this stage the team is working towards 12-player racing. Hotseat multiplayer gameplay is also planned for inclusion and will see each player drive for a bit before passing the controller on to the next person. It's billed to test quick reactions and precision driving--even from sim veterans. There will be 13 real-world tracks in the game, including Macau, Porto, and Pau, as well as the Laguna, Seca, and Road America US tracks.

From our time with a work-in-progress build of the game, it's currently a little visually lacking compared to its biggest competition, Forza Motorsport 2 on the Xbox 360, and the established Gran Turismo series from Polyphony Digital on the PlayStation 3. Car models appeared quite detailed, but lower-resolution environments let the title down somewhat. Despite its goal of offering a realistic racing experience, even when you're screaming down a straight the game is simply not convincingly fast--you feel as though you're at the wheel of an underpowered hatchback rather than a performance vehicle. We're hoping this is addressed before the game is finalised. Physics and vehicular damage to the car's control systems were accurate enough, and spending face time with walls will result in a ride that pulls realistically to the left or right even on straight road. Unfortunately, even careening off the bitumen and causing massive head-on damage with walls resulted in only minor cosmetic remodelling on the car.

The game's Autumn 2008 shelf date is looming, and while the game is showing promise, we're hopeful the kinks presented will be ironed out before the game makes it into the hands of sim racer fans the world over. Check back soon for our full review.

21 Comments

  • yatesy500

    Posted Oct 7, 2008 12:31 am GMT

    if your gonna get a racing sim then get forza motorsport 2, also forza 3 is coming out next year some time and that will get any other racing sims ass

  • matthew57

    Posted Aug 21, 2008 11:43 am GMT

    GTR was one of the worst games i`ve played especially the handing so if this is anything like that then i won`t bother but if it`s nothing at all like that then i might try it.

  • bongo2000

    Posted Aug 21, 2008 4:35 am GMT

    looks promising. i want a good sim racer for close racing fun online. there is still not a next gen game that does this successfully imho. will codies make a TOCA 4 for all us sim / motorsport fans? TOCA 3 had it nailed.

  • DamageIncM

    Posted Aug 21, 2008 3:06 am GMT

    Woah, wannabe GRID alert...

    Don't expect any different players in this game than GRID or anything.
    As if the same people don't have an XBOX all of a sudden because of this game.

  • thomanji

    Posted Aug 19, 2008 10:36 pm GMT

    If GTR is anything to go by than this will be great.
    I an still so disappointed on the GRID release. Just much to easy and seems to me people in there just want to crash into each other. I need a good simulation again since forza seems to have forgotten us and does not give and new tracks or cars for months now.
    As long it feels like and behaves like a real car than the graphic can be a little off the appearance of Grid. I rather have a realistic experience then a pretty arcade game.

  • NND1

    Posted Aug 12, 2008 12:46 pm GMT

    I like grid because it is a good mix of Acade and Sim... I favor Arcade heavily over sims because sims to me are too real and not that fun... When I want complete realizm I just get in my car and drive... I will look at it but I am much more excited about NFS Undercover and MSR....

  • 24hrs

    Posted Aug 10, 2008 11:47 pm GMT

    GRID is not a sim, i dont think it should really be compared to this game. sim racing is a totally different experience

  • 74141976

    Posted Aug 3, 2008 8:46 am GMT

    didn't see this game coming

  • everson_rm

    Posted Jul 30, 2008 7:01 am GMT

    wow Hydentenno... you must play pretty bad... I'm sorry, but beated GRID on hard... and the moral of the game is that in the end you don't even use the "replay" featured, because I get used to the game and even don't crash anymore... only one or another tracks are hard. and BTW played on PC with a pretty crap controller...

  • hydentenno

    Posted Jul 28, 2008 11:43 pm GMT

    Hope its not as **** and difficult as the awful game GRID,hope its a loooooooot more easier than it

  • Kabaampje444

    Posted Jul 28, 2008 6:03 pm GMT

    living to it!

  • zakrocz

    Posted Jul 27, 2008 8:40 pm GMT

    Oh dear the preview has dampened my excitement for this title. btw GRID is AWESOME - Looks fantastic, incredible realtime damage model, blistering sense of speed, brilliant rosta of supercars.

  • demosnipe1589

    Posted Jul 27, 2008 2:37 pm GMT

    so... we can count the controller out? because it is 100% sim we will need a wheel. I dont have a wheel. oh well.

  • brooklynallday

    Posted Jul 27, 2008 2:03 pm GMT

    nice maybe

  • ruben_vieira

    Posted Jul 26, 2008 5:38 am GMT

    looks great =)...we will see

  • masiisam

    Posted Jul 25, 2008 5:26 pm GMT

    Looking foward to it.....well see how it turns out..

  • Un4givingAsault

    Posted Jul 25, 2008 10:20 am GMT

    Grid was disappointing, they did some things right such as the form of racing, but the mechanics of it were it down fall. The turning an the driving of the game only was vaguely difficult because of so many cars.

  • km1498

    Posted Jul 24, 2008 7:59 pm GMT

    Looks good so far.

  • polsci1503

    Posted Jul 24, 2008 5:39 pm GMT

    GRiD was disappointing?? Hopefully SimBin does clean it up, I'm looking forward to some real deal sim action.

  • wonderboy_46

    Posted Jul 24, 2008 3:03 pm GMT

    Maybe this will get rid of the uber disappointment that was GRiD.

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Tags

gtr   hot laps   laps   race   race pro   racepro   racer   simbin   strap   swedish

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