We spent five hours on Falcom's definitive reiteration of Ys IV.
When we came across the slightly-larger foes like a mutant bull and a giant gorilla pack leader, we had to be a bit defensive. Some bosses, like Glucarius the "Great Squilla of Extermination" require you to do a flash dodge when it attacks so that you can attack its temporarily-exposed weak spot to kill it faster. Unless you like getting steamrolled constantly by its continuous charge attack, we suggest practicing flash dodge and flash block beforehand.
This game being on the Vita, some touchscreen nuances had to be added and thankfully, it all appears to be for the better. Players can access menu and item screens with a touch of the icons at the bottom right of the screen. If the current view is too close to the party characters, you can zoom in and out by dragging both of your fingers inwards or outwards on the touchscreen.
Accessing the full map of the area only requires you to touch the top right map, while scanning the floors is as easy as dragging the touchscreen slider on the right part of the screen. Falcom resisted the temptation to implement touchscreen controls for combat, and instead used it for menus. Frankly, we think it was a good move.
At the end of the day, killing enemies and earning materials to make better loot is the key point of Ys: FOC, and it seemed to deliver on that point well enough during our playthrough. The game's flashy combat appears to have a lot of meat to it, resulting in really frenetic battles with enemy hordes that can be managed with a lot of skill. Boss fights so far have been challenging and require you to make use of the game's new dodging techniques. While the game's canon takes place before the third game, players can get into the story quick without much of Ys' backlog in mind, provided they can read Japanese.
We hope these qualities can justify Xseed Games (who previously localized Ys Seven) to push out a North American-translated version of this reiteration, even if they haven't officially announced any plans to bring it over. In the meantime, fans of action RPGs can check it out from their friendly neighborhood parallel import store.
I got one myself, its a nice system with some neat features. The system badly needs some 3rd party support for games though. The upcoming titles for the 3DS i have to admit looks a bit nicer.
The Vita has some nice import games (which is actually the main reason i bought the system) but it sucks that most of the good games are not being brought over to the states. Luckily i can read Japanese so that's not a problem, but importing games is hella expensive.
The price on the system and the memory cards are quite high, but tolerable; what the system needs to succeed is some big, exclusive titles. 3DS getting the new Monster Hunter game for example is gonna be HUGE for the system (that game is like crack)
See this Japanese games play in Englishhh?? http://m.youtube.com/watch?feature=related&v=8GVM-kCr4dg
IMO, it certainly isn't a looker for a VITA game but I certainly would get this since I loved Ys 7 as a portable action-rpg game (save anywhere, a few minutes farming and grinding, then put it in your pocket).
I just loved the fast pacing and party system of the game.
Wish this game had more dubbing though.
This actually looks pretty good. I guess now I'll have a reason to dust off my Vita before Soul Sacrifice and Sly 4
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